Custom FiveM Development

FiveM Developer

Scripts that hold up when players try to break them.

Tufan Studio writes custom FiveM resources in Lua by hand: gameplay systems, React NUI and the framework bridges that let one script run on Qbox, QBCore and ESX. The server decides what is allowed, never the client.

Tufan character select screen running in GTA V
server/main.lua
RegisterNetEvent('heist:claim', function()  local src = source  -- The client asks. The server decides.  local ped = GetPlayerPed(src)  local spot = GetEntityCoords(ped)  if #(spot - VAULT) > 3.0 then return end  if not HeistIsOpen(src) then return end  PayReward(src)end)

3

Frameworks plus standalone

24

Character select layouts

v1.12

Our own framework bridge

Tebex

Sold in our own store

What You Can Hire Us For

BUILT FOR YOUR SERVER

Custom scripts

Jobs, heists, crews, garages and whatever your server's roleplay needs, built around your rules and not a resold pack.

NUI interfaces

React and TypeScript menus, HUDs and character screens, kept light enough to stay smooth in the in-game browser.

Framework bridges and ports

Move a resource between Qbox, QBCore and ESX, or put one API in front of all three so it stops caring which one it runs on.

Server setup

A clean Qbox or QBCore base on your VPS: database, ox stack and resources configured, with the install explained so you can run it.

Real Work

WHAT WE HAVE BUILT

These are systems we built and run on our own Qbox and QBCore development servers, plus the script we sell on Tebex.

Tufan character select screen in GTA V showing a player above the city with character slots
React NUI

24-layout character select

A multicharacter screen with 24 switchable layouts, from cinematic to data sheet, built on the same data underneath.

Tufan Studio FiveM development artwork
On Tebex

Aircraft Carrier Heist

Our standalone heist script, with cutscenes and server-side validation, on sale now in our Tebex store.

See it on Tebex

tufan bridge

v1.12

One API across Qbox, QBCore and ESX for money, items, jobs, housing and more, so feature code never calls a framework directly.

Crew, garage and spawn systems

Lua + React

Gang management, a Qbox garage and a spawn selector, each with its own React interface over validated server events.

LuaQboxQBCoreESXox_libox_inventoryox_targetoxmysqlReactTypeScriptNUILuaQboxQBCoreESXox_libox_inventoryox_targetoxmysqlReactTypeScriptNUILuaQboxQBCoreESXox_libox_inventoryox_targetoxmysqlReactTypeScriptNUI
Start To Finish

HOW WE WORK

  1. Scope it

    Tell us your framework, your resources and what the script must do. We read how your server is set up first.

  2. Build against the real source

    We check every export and native against the installed code, because guessing is how FiveM scripts break.

  3. Try to break it

    Every client event gets validated on the server, then tested on our Qbox and QBCore development servers.

  4. Hand it over

    You get the resource, the config and install notes, with support on Discord if something needs another look.

Good To Know

COMMON QUESTIONS

Which frameworks do you support?

Qbox, QBCore and ESX, plus standalone scripts. If your server runs the ox stack, we build for it directly.

Can you fix or convert a script I already own?

Often, if the code isn't locked by escrow and you have the right to change it. Send it over with the problem and we'll tell you what's realistic.

Is the code written by AI?

Lua and FiveM are the part we write by hand. It is the platform where a guessed API costs the most, so we read the source and test on our own servers.

How do you stop exploits?

The client is never trusted. Money, items and permissions are checked on the server, so a modded client can only ask, not decide.

How much does a custom script cost?

It depends on the scope, so we quote per project. Use the form below with your budget range and we'll tell you what fits.

Get A Quote

TELL US WHAT YOUR SERVER NEEDS

Share your framework and what you want built. We usually reply within 24 hours.

Led by Nafis Iqbal, founder of Tufan Studio. LinkedIn · GitHub

Straight to our inbox — or mail info@tufanstudio.net yourself.